Splinter cell remake ps512/25/2023 ![]() ![]() So that was a huge, defining moment for me playing Splinter Cell for the first time, seeing that tech and being blown away by it, and then seeing it integrated into gameplay. It has a relevance and a bearing on the on the game itself. Some other AAA engines out there do not afford this type of iteration speed, necessarily, and so this is really what gives Snowdrop an edge when bringing Splinter Cell up to speed on a modern engine.”Īuty further added that, “From a team perspective, we’re all behind that philosophy, that the stuff that gets added is not just eye candy. I think that’s one of its major advantages, allowing us to quickly find the modern equivalent of that core Splinter Cell gameplay. It empowers content creators and programmers alike to try things quickly, see what works, and ultimately find success. How do we make sure that new fans are able to pick up the controller and dive right in, and fall in love with the game and the world right from the get-go?”Īs to the use of Snowdrop (Ubisoft Massive’s engine which is also being used for Avatar: Frontiers of Pandora and their unnamed Star Wars game), Handrinos said it’s “a proven modern AAA engine. “So, as we’re building it from the ground up, we’re going to update it visually, as well as some of the design elements to match player comfort and expectations, and we are going to keep it linear like the original games, not make it open world. He also noted that the project is in “the very earliest stages of development” and that the team is ensuring that the “spirit” of the early games remains intact. So, I think it kind of has to be a remake as opposed to a remaster.” The gaming public now has an even more refined palate. The original Splinter Cell has a lot that was amazing and revolutionary at the time it came out, 19 years ago. When asked about his approach and how this isn’t a remaster, West said, “To me, a remake takes what you’d do in a remaster and goes a little bit further with it. ![]() In an official post, the publisher promises “new-generation visuals and gameplay, and the dynamic lighting and shadows the series is known for.” No release date or platforms have been announced.Ĭreative director Chris Auty, producer Matt West and technical producer Peter Handrinos were interviewed about various aspects of the remake. Ubisoft Toronto is in charge of the project which is being rebuilt from the ground up with the Snowdrop Engine. Ubisoft has announced the development of a remake for Splinter Cell. ![]()
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